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Old Jan 14, 2006, 11:31 PM // 23:31   #61
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Everyone should attack the warriors first, if you don't you'll probably loose. Don't worry about the Monk keeping the warrior alive, or the mesmer setting your casters backwards. All that matters is keeping your warrior alive and killing the other warrior.
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Old Jan 15, 2006, 01:09 AM // 01:09   #62
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you forgot to bring charge! because running faster is important...if you cant rush the enemy in 4 seconds you will probably lose anyways.

Map out if your teammate dies.

Bring IWAY and many other shouts...With all your shouting the other team wont be able to think.

Sword is the only option, because it has sever and gash.

Use a tactics shield with no tactics, the other team wont know you dont have tactics so they will think your shield is uber
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Old Jan 15, 2006, 02:06 AM // 02:06   #63
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Quote:
Originally Posted by Mandy Memory

Bring IWAY and many other shouts...With all your shouting the other team wont be able to think.
LOL!!
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Old Jan 15, 2006, 02:51 AM // 02:51   #64
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Never ever EVER bring any form of snare or sprint, because you'll lose stamina which means you get weakness.

If your foes run, it means you aren't hitting them hard enough.

Keeping frenzy on forever is a very good tip to know also, not only do you increase your Adrenaline by 33% you alsodeal double damage to you foes.

P.S. - Using Healing Signet with Frenzy is the way to go. Use as often as needed.
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Old Jan 15, 2006, 12:48 PM // 12:48   #65
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Quote:
Originally Posted by Murder In China

P.S. - Using Healing Signet with Frenzy is the way to go. Use as often as needed.

That was in the OP -.-
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Old Jan 15, 2006, 09:11 PM // 21:11   #66
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Then you know its a good tactic to use.
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Old Jan 15, 2006, 11:08 PM // 23:08   #67
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Lol yall crack me up!
Here are a few more...

If for some reason your leet W/Mo tank is having trouble finding a group, you might want to let everyone know you are a tank by capitizing it, and clarifying that you are in fact level 20 and looking for a group.

When your W/Mo is blinded, holding control and left clicking on the blind icon will make it go away faster.

Challenging the opposing team's warriors to 1v1 duels is a great tactic. You can own the other noob Warrior and taunt him. This will break the other teams spirit and they will quit the game.

Make sure you bring purge conditions. If you get crippled, purge conditions is the best way to get back on your feet again.

Try to use unique skill combinations where different skills on your bar compliment one another, such as sever artery and gash.

Sword warriors are the most dangerous targets... attack them first.

When you have a disease icon in the corner of your screen, run and touch your monk as this will cure the disease and get you back into action.
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Old Jan 16, 2006, 01:47 AM // 01:47   #68
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Restore life is the best rez spell in the game never leave home without it.
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Old Jan 16, 2006, 12:06 PM // 12:06   #69
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Quote:
Originally Posted by Murder In China
Restore life is the best rez spell in the game never leave home without it.
Well, just yesterday at CA I saw a monk using Rebirth, I stopped doing everything, because it was so cute
And for Illusionary Weaponary - you absolutly right, worst elite skill ever. When I play my mesmo tank, I was blinded by Throw Dirt and Blinding Flash, I was weakened and some awful ele put ward against melee. OMG ppl know exactly how to deal with my tank
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Old Jan 16, 2006, 12:09 PM // 12:09   #70
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Quote:
Originally Posted by Chase the Sky
3) No matter what class you are make sure you bring some sort of self healing- Everyone’s favorite seems to be the heal signet. Heal signet is awesome because it doesn’t use any energy! However, heal signet takes a few seconds to cast so you need to make sure you bring frenzy to make it cast faster.
Got a funny story about that. I was playing Air Spike in CA. Got in and my team did pretty well, I finish somone off and tab to find the typical warmo using frenzy. So i que up Lightning Orb and while its casting he uses his heal signet (he was at about 3/4 health). Result? 400+ damage (missed a ss because I was dying of laughter) and him dead instantly. He then spammed in local that he was hacked and was going to report me to anet.

And some people say CA is boring.
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Old Jan 16, 2006, 02:41 PM // 14:41   #71
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Whammos take quite a beating there.
Time to balance things.

-Monk is the best class of GW ever. Because of the 55 HP build. You should run it every time you play CA/TA.
-If you play a monk/mesmer, ctrl+space constantly this ugly warrior that is beating you. If you die, that's the fault of your own team's warrior who didn't kill him at the beginning and tried to beat the other monk who was healing the other team instead. Dumb noob whammo.
-As a Mesmer, Domination is the best Atribute line. Illusion sucks, and Inspiration is sometimes useful. Put your leftover points here.
-The skill Distortion is the worst skill ever. See, it is in Illusion magic. Not only its duration is laughable, but it cost you 5 energy +1 by ennemy striking you! Using it will RUIN your energy management! Especially at the beginning of the game where all the opponents strike you, being the primary target. NEVER bring it in arena. If you die, it's the fault of your dumb warrior teamates who tried to shut down the opposite mesmer instead of killing the opposite warriors.
-As a blood or curses necro, always bring Awaken the Blood. Combine it with Dark Aura and many "sacrifice" skills, plus Blood is Power for Energy management. If you die, it's the fault of the opposite warrior, who didn't cast mending on you.
-As a monk, you heal or protect. You're not supposed to remove conditions or hexes. If the warrior is ctrl+click its spiteful spirit icon, call him noob and tell him that he should have brought a hex removal. This said, a warrior should always have its own rez signet, condition removal, hex removal, self healing skill other than healing prayers or healing signet (-40 armor it sucks), a speed boost stance, an evasive stance, an adrenalin boost stance, wild blow, an interrupt attack, a crippling attack, a damage dealing attack,a condition dealing attack, an armor boost, and a shout that will benefit the whole team. And succor or life bond for whammos, after all they don't need their energy as they have adrenalin. Each warrior that don't have all these skills in its skill bar is a noob.
-As a Mesmer, never bring movement control spells. That's the job of the warrior. In addition all these skills are in the Illusion magic attribute, where you didn't throw points because it sucks.
-As a Mesmer, you're not a monk. YOu're not supposed to free your teamates from being hexed. Don't take hex removal skills. It's the job of your monk. Or one of your warrior could use its hex removal (a true warrior has always one, as well as.. but read 2 paragraph before) on someone else, as a true warrior always has a hex removal.
-When you are an interrupt mesmer, boost fast casting to interrupt faster. Arcane conundrum? Nah it sucks, it is in illusion magic.
-When you cast long-casting spells such as diversion or backfire, don't max your fast casting attribute and Inspiration attribute, you won't be able to max domination attribute (which is as you know the best mesmer's attribute). As you have low inspiration magic, do not bring mantra of resolution. Let the warrior kill the ennemy interrupter.
-Enchantment are very rare in CA/TA. NEcros and mesmers shouldn't rely on enchantment stripping skills, as they are far too conditionnal to use. A good Ol' Life Transfer Necro don't need Strip Enchantment to regain its life, vampiric gaze is by far better as it ALWAYS works.
-Mantra of recall and Signet of Midnight sucks, prefer Mantra of Recovery to spam your domination spells!
-As a monk, leave immediately the party if a whammo use Healing Prayers. YOU ARE the healer, not him. If one of your secondary monk teamates dares using healing prayers anyway, do not heal him to show that you are by far better at this game than him.
-As the monk, you are naturally the leader. If someone has something to say about that, do not heal him or leave the party. As the leader, call for the targets, as you were infused by Dwayna's light, you will be able to switch from your teamates targets to the ennemy targets without any problem.
-A warrior should be invincible. If he dies, then he is a noob. Don't rez him as he should have stayed alive until the end of the battle.
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Old Jan 16, 2006, 11:18 PM // 23:18   #72
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CA/TA irritates me.
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Old Jan 17, 2006, 12:34 AM // 00:34   #73
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Quote:
Originally Posted by Effendi Westland
When people leave at the sight of a wa/mo
i leave when i see the wammo use mending, im boycotting that skill in arenas
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Old Jan 17, 2006, 03:47 AM // 03:47   #74
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  • ppl who don't know how to call targets
    ppl who don't follow called targets
    ppl who don't res until their health is down to 10% and the other 3 team members are dead.
    idiot noobzors who blame everyone else even though they were the first to die.
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Old Jan 17, 2006, 04:13 AM // 04:13   #75
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Getting targeted first as a Ranger. This baffles me.
People using a hard rez.
Teamates casting through Backfire, then trying to heal themselves with another spell.
Warriors and Rangers killing themselves with SS and Empathy.Three times. In a single match.
Tank Fight!
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Old Jan 17, 2006, 10:17 AM // 10:17   #76
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Quote:
Originally Posted by BBoy_Manchild
im boycotting that skill in arenas
[Ironic Mode Engaged]
You are right. I leave myself when I see those Bonder monks using it too.
Mending is so a noob skill! By extension to PVE, whammos runners from Beacon's Perch to Droknar should not be trusted as they use mending too, as well as the 55hp build is the worst farming build in the game! See, it uses Mending also!
[End of Ironic mode]

"I'm boycotting this skill..."
You are too extremist. Mending indeed is a really good skill when used properly. There is no reason in TA to use mending if you have a monk on your team.
In CA however, you're not sure that you will fall upon a monk. So mending can be a good choice if used properly.
It is generally used to fit enchantment-requiring equipment, (cover it with Vigorous spirit). If you fall with primary targets (such as a monk or a mesmer) in your team, cast mending on them to let them survive a bit longer. Healing Prayers are generally used when you don't want to waste points in tactics.
Healing signet as a whammo is really dangerous, especially against spikers, and is interrupted very easily (and is really flashy so interrupters love it). As you have not divine favor, other healing spells are near to useless, and remember that healing breeze costs half your mana bar, can be interrupted, and is an enchantment as well.
This said, I can understand all this mending hatred as it is misused by many. I sometimes used Word of healing + Vigorous spirit to heal myself, it is as powerful as Healing signet without the long casting time + -40 armor, but it takes you elite slot.
Anyway, when you are a whammo, it is really hard to find a decent self-healing in CA (And I talk for CA ONLY- In TA or elsewhere you have a monk so you focus on damage/condition dealing).

What I hate is Monks without conditions/hex removal, Blood or Curses necro without enchantment stripping, and Mesmers without Hex removal. It happens a lot.

Last edited by glountz; Jan 17, 2006 at 10:28 AM // 10:28..
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Old Jan 17, 2006, 10:18 AM // 10:18   #77
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Quote:
Originally Posted by Murder In China
Restore life is the best rez spell in the game never leave home without it.
I disagree. The only time one should use any kind of ressurect is when an idiot mesemer use migarine or arcane conundrum on you (boosting target's casting speed! That's another reason why illusion line sux so hard); you shouldn't use restore life, ressurect is far better as it got range so you can start ressing before migarine and/or AC run out (save the time to run there).
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Old Jan 17, 2006, 12:08 PM // 12:08   #78
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Monk who use Rebirth instead of Vengence.
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Old Jan 17, 2006, 02:27 PM // 14:27   #79
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Never bring res. It's a waste of a skill slot. Remember that real men don't die in the first place, so if someone on your team dies, hey, he sucked anyway, and ressing him will only encourage this suckiness and waste 10 seconds of your time when you could be hitting their W/Mo with your fiery dragon sword.
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Old Jan 17, 2006, 04:08 PM // 16:08   #80
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the most annoying thing ever is lack of focus. this is made even more annoying when you call out a monk or mesmer only to have the w/mo on your team over-call you and saying he/she is attacking another warrior.

other annoyances:

1) wasting rez sig in most-kills arena seconds before team auto-rezzes
2) not realizing that team rezzes every 30s (most-kills map) and therefore attacking that warrior that was still standing even though the monk is back up
3) runners of any kind
4) trash talking after match is over
5) ragequitting upon 1st death
6) a monk named "I Quit You Lose" (this is an actual character I saw, not a made-up name) that will come in random arena and just ragequit at the start of each match
7) being called a n00b for trying new builds
8) being called a n00b ever
9) people
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